![]() Beginner is usually on an 8x8 or 9x9 board containing 10 mines, Intermediate is usually on a 16x16 board with 40 mines and expert is usually on a 30x16 board with 99 mines, however this is usually customisable. Microsoft Minesweeper offers three default board configurations, usually known as beginner, intermediate and expert, in order of increasing difficulty. Difficulty can be increased by adding mines or starting with a larger grid. There is no score, however there is a timer recording the time taken to finish the game. To win a game of Minesweeper, all non-mine cells must be opened without opening a mine. The player is also given the number of remaining mines in the board, known as the minecount, which is calculated as the total number of mines subtracted by the number of flagged cells (note that because of this, the minecount can be negative). During the game, the player uses information given from the opened cells to deduce further cells that are safe to open, iteratively gaining more information to solve the board. In some versions of the game the first click is guaranteed to be safe whilst some other variants further guaranteeing that all adjacent cells are safe as well. ![]() ![]() Objective and strategy Ī game of Minesweeper begins when the player first selects a cell on a board. In some versions of the game when the number of adjacent mines is equal to the number of adjacent flagged cells, all adjacent non-flagged unopened cells will be opened, a process known as chording. Flagged cells are still considered unopened, and a player can click on them to open them. Players can also flag a cell, visualised by a flag being put on the location, to denote that they believe a mine to be in that place. Otherwise, the opened cell displays either a number, indicating the number of mines diagonally and/or adjacent to it, or a blank tile (or "0"), and all adjacent non-mined cells will automatically be opened. If a player opens a mined cell, the game ends. Flagged cells are those marked by the player to indicate a potential mine location. An unopened cell is blank and clickable, while an opened cell is exposed. Cells have three states: unopened, opened and flagged. In the game, mines (that resemble naval mines in the classic theme) are scattered throughout a board, which is divided into cells. Curt Johnson, the creator of Microsoft Minesweeper, acknowledges that his game's design was borrowed from another game, but it was not Mined-Out, and he does not remember which game it is. ![]() According to TechRadar, the first version of the game was 1990's Microsoft Minesweeper, but Eurogamer says Mined-Out by Ian Andrew (1983) was the first Minesweeper game. Minesweeper has been incorporated as a minigame in other games, such as RuneScape and Minecraft 's April Fools Update. Variants of Minesweeper have been made that expand on the basic concepts, such as Minesweeper X, Crossmines, and Minehunt. The objective is to clear the board without detonating any mines, with help from clues about the number of neighboring mines in each field. The game features a grid of clickable squares, with hidden "mines" scattered throughout the board. Minesweeper is a logic puzzle video game genre generally played on personal computers. A won expert game of KMines, a free and open-source variant of Minesweeper ![]()
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